The Storymatic for Visual Artists
Many people want to tell a story using visuals instead of text, but they aren't sure where to begin. That's where The Storymatic can help.
First, read the The Storymatic for Writers section. All you need to do is substitute the word "draw" for the word "write."
As with the writers, you should establish a specific amount of time or page space in which you will tell your story. These parameters will keep you grounded. For example, you might give yourself an hour to sketch your story, and an hour to revise it. Or you might opt to think in terms of panels: "I will tell my story in 12 panels. No more, no less." Whichever you decide, The Two Laws of The Storymatic still apply: your main character must change from beginning to end, and your main character cannot die.
I teach at a high school Career Center. We bought copies of the Storymatic for every program in our Art & Humanities department (Performance Theater, Video Technology and Visual Communications). It is a ridiculously affordable price for such a valuable teaching (and creative thinking) tool.
Lisa Rader, Arts & Humanities Academy Chair
Patricia A. Hannaford Career Center, Middlebury, Vermont
I went camping with a bunch of writers and we played with The Storymatic. Everybody loved it. It's a fantastic product.